
A search of amazon.com in regards to directx10 books yields only three entries: Wendy Jones’ book, a book by peter Walsh which by all account is just a basic update of his previous directx9 book and recently a new book by frank luna which also seems just like an update of a previous book.
I purchased Wendy Jones’ book: Beginning DirectX 10 Game Programming in January of this year and have only recently had the time to sit and go through it. In brief I wasn’t very impressed. This book is nothing more than a rehash of the tutorials available in the DX10 sdk, and to make matters worse you would think that she’d make an effort to improve upon the tutorials, that there would perhaps be more depth and clarity, unfortunately she doesn’t. Continue reading “Beginning DirectX 10 Game Programming By Wendy Jones – Review”