I first heard of this book when it won the Game Developer Magazine book of the year award, I kinda made a note to get hold of it and then kinda forgot about it. I only remembered about it when it popped up in my amazon recommended books newsletter and I pulled the trigger on it.
This book is written primarily by Mike McShaffry (who spent years working for origin on the Ultima games) with a few chapters by guest authors. It aims to cover the A to Z of game programming in one book and in that regard it both succeeds and fails. The book is targeted at beginners and I guess for me that was my the biggest issue.
Continue reading “Game Coding Complete (Third Edition) Review”
